![]() ![]() ![]() Having a full set bonus (6 pieces equipped) is usually the most advantageous choice, but you can always experiment with these to see what suits you best. In SWTOR’s case, there will be piece thresholds, where “x effect will take place” when 2 pieces are worn, 4 pieces are worn, and 6 pieces are worn. Set bonus: When gearing up, you will have access to different armor sets that will have certain effects attached to them.Let’s also do a quick rundown of some terms we’ll be talking about below: On the other hand, you have your utility points, of which there are 24 in total that must be split across three different tiers. Alongside that gear, is also a choice of set bonus, amplifiers and your Tactical (which doesn’t exactly count as a piece of gear, but it is equipped on your character, so that’s how I’ll classify it here). On the one hand, you have the gear, which is for sure important if you’re doing end-game content. When we talk about building a class or spec, we’re actually talking about several different factors that go into the whole picture. Gear isn’t the only thing that goes into a build, however. All DPS specs should also use Eviscerating Crystals in their mainhand and offhand items, as these provide another free +41 to your Critical rating with each crystal. This helps with allocating points into both of those stats, as it’s basically a “free” bit of points. Each of these classes and specs should be using a Proficient Stim as well, which has critical and accuracy rating on it. There’s a little wiggle room with these numbers, but these are just the general places to aim for when you’re gearing up. Each mod and enhancement has tertiary stats, which include these, so as long as you’re hitting the above three markers, you should be fine in every stat department! The rest of your stats like Power, Endurance and Mastery should all naturally be taken care of as you take care of these other stat thresholds.Remember however, that there are diminishing returns if you go too far over 3500, which will cause your outgoing numbers to be decreased in their values. The larger your critical rating, the harder your abilities will hit. 3300 crit (42.00%): this is an important stat for a DPS.Both are viable, so I would say to pick whichever threshold works best for your playstyle. I’ve seen some people take it up to 1895. 1213 alacrity (7.12%): this stat mostly depends on your preferred playstyle.You won’t be doing your optimal damage if you’re missing! 1590 accuracy (110% is a must): this threshold ensures that you won’t be missing on attacks, so it’s crucial to have this percentage of accuracy.There’s a few exceptions across certain specs (some require a touch more alacrity to feel smooth, while others might not), but for the most part, they all want to hit these thresholds when gearing up: As a general rule, all DPS classes and specs follow the same footprint for stat allocation at the highest level. Gear that drops from crates, Flashpoints or raids typically has armorings, enhancements, and mods already in it, but it’s up to the player to minimize and maximize the stats on that gear for optimal performance. ![]() Try different things out and experiment! That’s really the only way to figure out what suits your playstyle.Ī big thing about the way DPS are built in SWTOR is the gear. At the end of the day, it’s best to choose what works for you – maybe one Tactical or utility is considered the best, but it might not be your best. Many different classes and specs have different utilities and Tacticals to choose from these days. ![]() Now that you’ve chosen a class and playstyle that works best for you in Star Wars: The Old Republic, the next big thing to worry about is how to build that to its fullest potential. ![]()
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